Weaver
Skitskurr the Weaver was a master of the Loom, a cosmic tapestry from which all reality is woven. Tasked with its protection, he grew frustrated with the clumsy meddling of other beings. Deciding the universe needed a more hands-on editor, he detached himself from the Loom, gaining the power to scuttle through the strands of time and space to rewrite fate, one thread at a time.
At a Glance
Principios clave
“The perfect thread is the one they never see you weave. Position beats power, and a reset beats a mistake.”
Be Unseen, Be Everywhere
Your map presence is defined by where you *could* be. Use Shukuchi not just to move, but to instill fear and force enemies to play defensively.
Think in 5-Second Loops
Your life is tethered to the past. Always be aware of where you were 5 seconds ago. A safe position then is a safe retreat now.
Waste Their Resources, Not Yours
Bait the big spells. Let them use their ultimates on you, then erase it all with Time Lapse. A fight won through resource attrition is a Weaver victory.
The Surgical Strike
You are not a front-to-back brawler. You are an assassin. Bypass the tanks, ignore the distractions, and eliminate the one critical target that will unravel their entire strategy.
Resumen del héroe
Weaver is a hyper-mobile agility hero who excels at harassment, skirmishing, and survival. He darts through fights with Shukuchi, shreds armor with The Swarm, and delivers consistent damage with Geminate Attack. His true strength lies in his ultimate, Time Lapse, which allows him to undo damage and escape seemingly certain death, making him one of the most elusive heroes in the game.
Weaver's gameplay is a dance of aggression and retreat. He constantly pressures lanes, forcing reactions from the enemy. In teamfights, he plays on the fringes, chipping away at supports and backline heroes. A core part of his strategy is to bait enemy cooldowns, absorb damage, and then erase it all with a well-timed Time Lapse, effectively wasting the enemy's resources and rejoining the fight at full strength.
Pros
- Movilidad e invisibilidad excepcionales con Shukuchi
- Fuerte dispel y herramienta de supervivencia con Time Lapse
- Daño sostenido vía Geminate Attack
- Gran visión y reducción de armadura con The Swarm
- Fase de líneas fuerte y alto potencial de pickoff
Contras
- Vida base muy baja y susceptible a burst
- Extremadamente vulnerable a silence, raíces y detección
- Carece de control duro
- Exige gran lectura del juego y posicionamiento
- Muy dependiente de objetos para daño y supervivencia
Análisis de habilidades

The Swarm
Objetivo: puntoLibera un enjambre de escarabajos que se adhieren a enemigos en un área, infligen daño, reducen su armadura y otorgan visión.
Notas: Usa su enorme alcance para explorar alto terreno, Roshan y líneas de árboles con seguridad. Los bichos atraen torres, habilitando dives tempranos.

Shukuchi
Activa / Sin objetivoWeaver sale de la visibilidad, obtiene velocidad máxima y daña enemigos al atravesarlos. Permite pasar a través de unidades.
Notas: Tu herramienta principal de posicionamiento, escape y hostigamiento. Esquiva proyectiles, jukea en árboles y colócate para atacar el backline.

Geminate Attack
Pasiva / Objetivo: unidadPermite realizar un segundo ataque en la siguiente auto‑ataque. El segundo no activa otros modificadores.
Notas: Se puede lanzar manualmente para evitar aggro de creeps en línea. Excelente para last hits y presión. Funciona en estructuras y wards.

Time Lapse
Definitiva / Sin objetivoWeaver se teletransporta a la posición de hace 5 segundos, recuperando vida y maná de ese momento. Aplica un dispel fuerte.
Notas: Tu 'salida gratis de la cárcel'. Purga stuns, silences y debuffs potentes como Doom o Viper Strike. Un Lapse proactivo suele ser mejor que reactivo.

Shukuchi (Shard Upgrade)
Mejora pasivaShukuchi aplica una marca a enemigos atravesados. Atacar a un marcado lanza un Geminate Attack adicional sin consumir su CD.
Notas: Enorme impulso al burst. Permite golpear a varios con Shukuchi y luego eliminar a uno con triple ataque.

Time Lapse (Scepter Upgrade)
Objetivo: aliadoReduce el CD de Time Lapse y permite lanzarlo en aliados.
Notas: Te convierte en uno de los mejores salvadores del late. Úsalo para salvar aliados mal posicionados o resetear a tu core principal.
Notas del desarrollador
Developer Insights
Weaver es el controlador de tempo definitivo. Su poder no está en aguantar, sino en dictar los términos del combate. Un buen Weaver piensa en intervalos de 5 segundos, evaluando su posición respecto a Time Lapse.
Puntos clave:
- Shukuchi es ante todo posicionamiento, y luego daño
- Time Lapse no es botón del pánico; es un reset proactivo para mantener presión
- Tu supervivencia viene de ser intocable, no de tener mucho HP
Weaver premia entender que la mejor defensa es no ser un objetivo válido.
Estrategia de juego
Early Game (Laning)
Timeframe: 0-12 minutes Objective: Dominate the lane through harassment and secure farm Key: Use Shukuchi to move through the creep wave for a guaranteed hit on the enemy.; Time your Geminate Attack to secure the ranged creep.; Use The Swarm to scout for ganks or to reduce armor before an all-in.; Don't be afraid to use Time Lapse to negate a single stun or heavy nuke; its cooldown is relatively low. Items: Wraith Band; Power Treads; Dragon Lance Tips: Manually cast Geminate Attack on heroes to avoid drawing creep aggro.; Use Shukuchi while teleporting to reposition to a safer spot upon arrival.
Mid Game (Skirmishing)
Timeframe: 12-25 minutes Objective: Create pressure and pick off isolated targets Key: With Linken's Sphere or BKB, you can play on the enemy's side of the map.; Hunt for supports in the jungle or lanes.; Use The Swarm to give vision on targets trying to juke in trees.; Join fights, deal damage, and Time Lapse out to reset and rejoin. Items: Linken's Sphere; Desolator; Aghanim's Shard Tips: Your goal is to force rotations and create space for your other cores.; A solo kill on an enemy support is a huge win, as it reduces their map control.
Late Game (Teamfighting)
Timeframe: 25+ minutes Objective: Assassinate backline heroes and provide utility saves Key: Stay on the edge of the fight until key enemy spells are used.; Use Shukuchi to bypass the frontline and attack high-priority targets like Sniper or Zeus.; With Aghanim's Scepter, watch your own core's health bar to provide a game-winning save.; A buyback-into-Time-Lapse can instantly turn a lost fight. Items: Black King Bar; Daedalus; Aghanim's Scepter Tips: True sight is your biggest enemy. Play around sentry wards and be aware of heroes with detection.; Your primary targets are heroes who lack escape and have high impact spells.
Consejos y estrategias
Shukuchi Mastery
- You can cast items and attack while in Shukuchi without breaking the invisibility.
- Use Shukuchi's brief period of max speed to dodge linear projectiles like Magic Missile or Hookshot.
- Don't immediately attack out of Shukuchi. Use the phasing and speed to body-block or move to a more advantageous position.
Time Lapse Discipline
- Time Lapse is a strong dispel. Use it to remove Orchid, Doom, or other crippling debuffs.
- A common mistake is using Shukuchi to escape and then using Time Lapse, which returns you to danger. Walk or fight first, then Lapse.
- Buying back and immediately using Time Lapse can return you to full health and mana, allowing you to rejoin a critical fight instantly.
Vision & Pressure
- The Swarm has a massive cast range. Use it to check for Roshan attempts without risking your life.
- A single beetle on an enemy hero provides constant vision, preventing them from hiding or juking effectively.
- Desolator and The Swarm's armor reduction stack, allowing you to melt towers and heroes with ease.
Guía de objetos
Starting Items
Prioriza estadísticas y regeneración para ganar intercambios y asegurar last hits bajo presión.
Tango, Slippers of Agility, Circlet, Faerie Fire
Core Items
Primero supervivencia (Dragon Lance, Linken's) y luego daño (Desolator). Te permite agresividad con red de seguridad.
Power Treads, Dragon Lance, Linken's Sphere, Desolator
Situational Items
BKB es esencial contra control pesado. Manta ofrece dispel y daño. Skadi da control y estadísticas; Daedalus es daño puro de late.
Black King Bar, Manta Style, Eye of Skadi, Daedalus
Guía de contra
Good With
Weaver synergizes with heroes who can amplify his physical damage or provide lockdown. Dazzle's Bad Juju reduces his cooldowns, while Shallow Grave offers a safety net if Time Lapse is down. Vengeful Spirit's Vengeance Aura and Wave of Terror boost his damage and armor reduction. Magnus's Empower gives him cleave and bonus damage, turning him into a teamfight menace. Any hero with a reliable stun, like Lion or Shadow Shaman, can hold a target in place for Weaver to eliminate.
Bad Against
Weaver's primary weakness is instant, long-duration lockdown and silence. Silencer's Global Silence and Last Word can prevent him from using Shukuchi or Time Lapse to escape. Disruptor is a nightmare, with Glimpse pulling him back and Static Storm silencing and damaging him. Bloodseeker's Thirst provides true sight on a low-health Weaver, and Rupture punishes his mobility. Heroes with instant hexes or stuns like Lion and Shadow Shaman can disable him before he can react.
Good Against
Weaver excels against squishy, immobile heroes who rely on positioning. He preys on backline glass cannons like Sniper, Drow Ranger, and Zeus, using Shukuchi to bypass their frontline and kill them quickly. He is also strong against heroes who rely on slow-moving projectiles or delayed spells, as he can easily dodge them. Heroes without instant disables, like Bristleback or Necrophos, struggle to lock him down, allowing him to kite them indefinitely.