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Falcon Blade
Carry · 1,125gold
Damage, HP and mana regen in one slot — an early bridge for a core.
How to actually use it
- 1
You are buying three things at once
WhyDamage, HP and mana regen are exactly what an early core lacks.
HowOn a tight budget it beats any single-stat item.
- 2
It does not belong in the late game
WhyThe stats do not scale. One big item outclasses it ten times over.
HowPick a moment to sell it.
- 3
Best on a melee core who has to fight early
WhyYou want to farm and skirmish — this is the compromise.
HowIf you only farm, it matters far less.
When it is the right call
✓Yes, if…
- You are a melee core who needs early sustain.
- You have to farm and fight at the same time.
- You will sell it in the mid game.
✕No, if…
- You are a pure farmer who never fights.
- Your hero does not care about damage.
- You already have a fuller sustain plan.
Timing
Early, 10–15 minutes, sold in the mid game.
Base data
- Attack Damage#41 of 55 items granting attack damage+14
- Health#21 of 33 items granting health+200
- Mana Regen#20 of 31 items granting mana regen+1.8
