O Caçador Sedento

Bloodseeker

Um caçador inexorável atraído pelo cheiro de sangue; Bloodseeker prospera no sofrimento dos inimigos, ficando mais forte a cada gota derramada.

At a Glance

Primary AttributeAgility
Primary RoleCarry / ganker / Durable
ComplexityMedium
Princípios-chave

Princípios-chave

Blood calls to blood. Follow these instincts, and the hunt becomes inevitable victory.

Hunt the Wounded

Thirst is your sixth sense. Low HP enemies are already dead - you just need to collect. Global vision means no escape is complete.

Master the Rupture

Rupture isn't just damage - it's psychological warfare. Force them to choose between standing still and dying to your team, or moving and dying to you.

Amplify Everything

Bloodrage turns your damage and your allies' damage into something terrifying. Use it on high-damage targets or yourself when hunting.

Control the Space

Blood Rite creates zones enemies fear. Use it to cut off escape routes, silence casters, or setup perfect engagements.

Become the Nightmare

Your presence alone distorts enemy play. They'll play scared, stay high HP, and avoid farming alone. Use this fear to control the map.

Feed on the Sustain

Sanguivore makes you stronger in extended fights. Stay in combat, use Bloodrage lifesteal, and become an unkillable force through attrition.

Victory through wisdom and strength

Visão geral do herói

Bloodseeker é um caçador implacável que se destaca em abater alvos isolados e dominar ganks. Sua passiva Thirst concede visão global de inimigos abaixo de 25% de vida com true sight, enquanto Rupture cria um dos maiores lockdowns do jogo.

O jogo gira em caçar alvos com pouca vida com Rupture e finalizá-los com dano amplificado de Bloodrage. O sustain de Sanguivore o mantém durável em lutas prolongadas, enquanto Blood Rite oferece silêncio em área e burst. Execução perfeita exige entender Rupture e posicionamento para maximizar a eficiência da caça.

Prós

  • Visão global com true sight em inimigos com pouca vida
  • Rupture evita Blink e força posicionamento
  • Excelente sustain por roubo de vida e curas
  • Forte contra heróis de baixa mobilidade
  • Pode snowballar rápido após ganks bem-sucedidos

Contras

  • Dificuldade contra kite à longa distância
  • TP scrolls e alta mobilidade o contram
  • Vulnerável a redução de cura
  • Requer bom posicionamento para maximizar Rupture
  • Dependente de manter vida para bônus de Thirst

Análise de habilidades

Bloodrage

Bloodrage

Unidade alvo

Drena uma unidade, fazendo-a receber mais dano e dano ao longo do tempo. Em aliados, amplifica o dano e concede roubo de vida.

Recarga: 12/10/8/6
Custo de mana: 0

Notas: Use em inimigos para amplificar e aplicar DoT, ou em você/aliados para dano com lifesteal. Funciona com dano de itens. Pode ser lançado em unidades herói‑creep (Brewlings, Bear, Golem).

Blood Rite

Blood Rite

Ativa

Forma um círculo ritual que silencia e causa dano após um atraso. Fornece visão em solo na área.

Recarga: 18/16/14/12
Custo de mana: 80/90/100/110

Notas: Fornece visão de solo no AoE. Use para silenciar casters ou zonar. Combine com Rupture para impedir fugas. O atraso exige predição ou setup do time.

Thirst

Thirst

Passiva

Percebe o sangramento de inimigos feridos, ganhando visão e velocidade quando há inimigos com pouca vida por perto.

Notas: Fornece visão global e true sight abaixo de 25% de vida. Concede velocidade e dano perto de feridos. A visão persiste sob invisibilidade e não é bloqueada por métodos típicos.

Rupture

Rupture

Unidade alvo

Faz a pele do inimigo se romper: recebe dano se se mover. Alcance longo de lançamento dificulta fugas.

Recarga: 70/50/30
Custo de mana: 150/200/250

Notas: Sob Rupture não se usa Blink facilmente. Longo alcance e duração. Múltiplos lançamentos só renovam. Movimento >1300 em um tick evita dano (TP, Blink máximo).

Bloodrage (Shard Upgrade)

Bloodrage (Shard Upgrade)

Unidade alvo

Bloodrage pode ser lançado no chão para criar uma poça que aplica o efeito em quem entrar.

Recarga: 12/10/8/6
Custo de mana: 0

Notas: Cria uma área persistente de Bloodrage. Excelente para iniciar lutas ou zonar. Use defensivo para se proteger ou ofensivo para amplificar dano em agrupados.

Rupture (Aghanim's Scepter)

Rupture (Aghanim's Scepter)

Target Unit

Provides 2 charges of Rupture and BKB piercing capability. Instant kill threshold on very low-health targets makes execution guaranteed. Multiple casts on same target refresh duration rather than stacking.

Recarga: 70/50/30
Custo de mana: 150/200/250

Notas do desenvolvedor

Developer Insights

Bloodseeker é o ganker definitivo que transforma a vida inimiga em sua vantagem. Sua passiva Thirst fornece visão global sobre inimigos com pouca vida, tornando-o um pesadelo para quem tenta escapar.

Pontos-chave:

  • Rupture evita escapes com Blink e obriga a ficar parado
  • Bloodrage amplifica feitiços e também dano de itens
  • A visão de Thirst fornece true sight sobre alvos críticos

Bloodseeker pune erros sem piedade: force os inimigos a lutar nos seus termos e veja a vida deles virar sua vitória

Estratégia de jogo

Early Game

Timeframe: 0-15 minutes Objective: Survive lane while preparing for ganking phase Key: Use Bloodrage sparingly on enemies for harassment; Farm safely while monitoring map for gank opportunities; Take advantage of Thirst vision when enemies are low; Build towards early mobility items Items: Power Treads (Essential); Dragon Lance (Range boost); Wand for mana sustain Tips: Bloodrage on yourself can help last hit under tower; Watch for enemies below 25% HP for Thirst vision; Coordinate ganks with supports using Rupture; Avoid overextending without escape mechanisms

Mid Game

Timeframe: 15-30 minutes Objective: Dominate ganks and snowball from kills Key: Hunt isolated targets with Rupture; Use Blood Rite to setup teamfights; Maintain map pressure through constant threat; Build core damage and mobility items Items: Sange and Yasha (Core); Blade Mail (Against burst); Dragon Lance -> Hurricane Pike Tips: Rupture prevents blink escapes - use on initiators; Bloodrage amplification works on item damage; Thirst vision reveals invisible low-HP enemies; Coordinate with team to maximize Rupture lockdown

Late Game

Timeframe: 30+ minutes Objective: Execute key targets and provide sustained damage Key: Use Aghs Scepter for double Rupture charges; Focus on squishy backline heroes; Provide vision control through Thirst; Maintain survivability through lifesteal Items: Aghanim's Scepter (Essential); Black King Bar (Magic immunity); Butterfly/Satanic (Late game power) Tips: Double Rupture can lockdown multiple threats; Bloodrage on carry for massive damage amplification; Use Shard AoE Bloodrage for teamfight setup; Position to hunt fleeing enemies after teamfights

Dicas e estratégias

Rupture Mechanics

  • TP scroll counters Rupture completely - instant teleport prevents damage.
  • Movement beyond 1300 range in one server tick prevents Rupture damage.
  • Queen of Pain can Blink max range and move immediately to avoid damage.
  • Rupture prevents Blink Dagger usage on affected targets.

Bloodrage Optimization

  • Cast on creep-hero units like Brewlings, Spirit Bear, or Golem.
  • Spell amplification increases damage from items like Dagon.
  • Self-cast for lifesteal when fighting multiple enemies.
  • Use on allies to boost their damage output in teamfights.

Aghs Shard Strategy

  • Overheal barrier from Sanguivore works with all self-healing sources.
  • Dagon on full HP creeps provides instant overheal barrier.
  • Barrier can be dispelled with Nullifier, Eul's, or purge abilities.
  • Combine with lifesteal items for massive survivability.

Guia de itens

Starting Items

Basic survival and stats for laning phase. Bloodrage costs no mana, allowing aggressive early play.

Tangos
Iron Branch
Slippers of Agility

Tangos, Iron Branches, Slippers

Core Items

Treads for stat switching and attack speed. Dragon Lance for range and stats. S&Y provides movement speed, status resistance, and tankiness essential for ganking.

Power Treads
Dragon Lance
Sange and Yasha

Power Treads, Dragon Lance, Sange and Yasha

Situational Items

Blade Mail against burst damage. BKB for magic immunity. Pike for positioning. Skadi for slow and stats. Adapt based on enemy composition.

Blade Mail
Black King Bar

Blade Mail, Black King Bar, Hurricane Pike, Eye of Skadi

Guia de contra

Good With

Bloodseeker synergizes perfectly with heroes who can setup or follow up on his ganks. Spirit Breaker creates devastating diving combos - Charge provides vision and setup, Rupture prevents escape. Earthshaker can follow Rupture with perfect Fissure traps while enemies are forced to stand still. Disruptor combines Kinetic Field with Rupture for complete lockdown, while Gaze amplifies the damage. Ancient Apparition prevents healing, making Bloodseeker's damage more lethal. Batrider can drag targets into perfect Rupture positions. Crystal Maiden provides mana regeneration for frequent ability usage while enemies are locked down. The theme is heroes who can immobilize or set up targets for Rupture's full potential, creating inescapable death traps.

Bad Against

Bloodseeker struggles against heroes with high mobility or healing reduction. Anti-Mage burns mana, limiting spell usage and can easily escape with Blink. Queen of Pain and Storm Spirit can avoid Rupture damage through instant long-range movement. Oracle can save allies from Rupture with False Promise and Purifying Flames. Ancient Apparition completely negates Bloodseeker's sustain with Ice Blast healing block. Doom disables all abilities and passives, removing Thirst vision and Sanguivore healing. Spirit Vessel carriers reduce his lifesteal significantly. Heroes with high burst damage can kill Bloodseeker before he can sustain. Phantom Lancer creates confusion for Thirst targeting and can overwhelm with illusions. The common thread is heroes who can escape, heal block, or simply out-sustain Bloodseeker's hunting mechanics.

Good Against

Bloodseeker dominates heroes with low mobility or those who rely on healing. Pudge becomes an easy target - Rupture prevents his Hook-Meat Hook combos while Thirst reveals his Rot positioning. Bristleback takes amplified damage from all his quill sprays when Bloodraged. Sniper and Drow Ranger are sitting ducks without escape mechanisms. Wraith King struggles against healing reduction from item builds. Timbersaw takes massive damage when forced to stand still during Rupture. Heroes reliant on regeneration like Huskar and Alchemist suffer from healing reduction items. Illusion heroes take amplified damage from Bloodrage, making them easier to clear. Channeling heroes like Enigma or Crystal Maiden are vulnerable to Blood Rite silence. Bloodseeker excels at punishing immobile targets and shutting down heroes who need to escape or heal to survive.

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