The Proud Warden

Vengeful Spirit

Antes uma orgulhosa guardiã de seu povo, Shendelzare foi despedaçada pela irmã ciumenta. Reconstruída como receptáculo da vingança, agora muda batalhas com controle e aura de dano.

Visão Geral

Atributo PrimárioAgilidade
Função PrimáriaSuporte / Desabilitador / Iniciador / Nuker
ComplexidadeMédia
Princípios-chave

Princípios-chave

Posicione, puna e prevaleça — a vingança traz vitória a quem domina o reposicionamento tático.

Master Positioning

Your effectiveness hinges on proper positioning. Always position yourself where you can threaten key targets with Nether Swap or save allies in danger. Stay on the edges of teamfights to avoid being focused, but remain close enough to impact the engagement.

Strategic Swapping

Nether Swap is your most powerful tool. Use it to isolate enemy carries for your team to focus, or save your own carry when they're in danger. Remember that Swap works through BKB and invulnerability, making it one of the few reliable disables against such targets.

Utilize Soul Strike

Your Soul Strike facet gives you unique hybrid mechanics. Take advantage of melee item benefits while maintaining ranged interactions. Items like Echo Sabre will work as they do on melee heroes, while Hurricane Pike functions as on ranged heroes.

Control Vision

Wave of Terror is an excellent scouting tool due to its massive range and lingering vision. Use it to check dangerous areas before entering, deward cliffs, and provide vision for your team. The armor reduction also makes it valuable for Roshan and Tormentor fights.

Leverage Death

With Aghanim's Scepter, your death becomes a strategic asset. Your Vengeance illusion spawns with all spell cooldowns available and can cast spells, channel objectives, and continue fighting. This means even in death, you remain a threat.

Amplify Team Damage

Your Vengeance Aura is one of the strongest damage amplification tools in the game. It affects all allied heroes and player-controlled units, making it incredibly valuable for summon-based heroes and illusion-heavy lineups. Consider purchasing Vladmir's Offering to stack with your aura for even greater team damage output.

Victory through wisdom and strength

Visão geral do herói

VS pode brilhar como suporte e como core. Stun confiável, redução de armadura, aura de amplificação de dano e ultimate que muda a luta a tornam valiosa em qualquer composição.

Plano de jogo: acertar stuns de Magic Missile, escoutar e reduzir armadura com Wave of Terror e jogadas decisivas com Nether Swap. A faceta Soul Strike dá mecânicas híbridas únicas. Com Vengeance Aura persistindo após a morte, ela segue útil o jogo todo.

Prós

  • Stun confiável em alvo único (Magic Missile)
  • Forte redução de armadura (Wave of Terror)
  • Ultimate que muda lutas (Nether Swap)
  • Amplificação de dano (Vengeance Aura)
  • Versátil com a faceta Soul Strike
  • Excelente em isolar alvos chave

Contras

  • Baixa armadura base
  • Frágil no início
  • Habilidades muito custosas em mana
  • Dependente de posicionamento
  • Baixo dano sem farm
  • Fraca contra imunidade mágica

Análise de habilidades

Retribution

Retribution

Inata

Innate ability that marks enemies who kill Vengeful Spirit. The marked enemy takes bonus damage from her attacks until they die.

Notas: When an enemy kills you, they receive a debuff that increases the damage you deal to them until they next die. This creates a psychological deterrent against focusing you, as enemies know they will take increased damage from your attacks.

Magic Missile

Magic Missile

Alvo: unidade

Fires a magic missile at a target enemy, stunning them and dealing damage.

Recarga: 10
Custo de mana: 90/95/100/105

Notas: Perfect disable for securing kills or saving allies. With Aghanim's Shard, Magic Missile bounces to nearby enemies after hitting the primary target, prioritizing heroes. The bounces can be blocked by Linken's Sphere but won't reflect from Lotus Orb.

Wave of Terror

Wave of Terror

Ativa

Sends out a wave of terror that damages enemies and reduces their armor. Also provides vision along its path and for a duration after.

Recarga: 16/14/12/10
Custo de mana: 40

Notas: Extremely useful for scouting dangerous areas due to its massive range and lingering vision. Can cancel consumable regen like Salves or Clarities and break Blink Daggers from long range. Works on Roshan and the Tormentor for objective control.

Vengeance Aura

Vengeance Aura

Passiva

Grants bonus damage to all allied heroes and player-controlled units. The aura persists even after Vengeful Spirit dies.

Notas: Boosts damage on player-controlled units, making it valuable for heroes with summons or illusions. The aura can be disabled by Break effects, but it's still granted by illusions of VS, which heroes like Shadow Demon, Terrorblade, and Dark Seer can take advantage of.

Nether Swap

Nether Swap

Alvo: unidade

Instantly swaps position with a target enemy or ally unit. Can be used to initiate, save allies, or isolate key targets.

Recarga: 60/50/40
Custo de mana: 100/125/150

Notas: Disables and swaps enemies through debuff immunity/BKB and invulnerability. Can swap heroes that are cycloned or units like Storm Spirit in Ball Lightning. Provides a brief damage barrier to allies when you swap them to safety, which can save lives in critical situations.

Magic Missile (Shard Upgrade)

Magic Missile (Shard Upgrade)

Alvo: unidade

Magic Missile bounces to nearby enemies after hitting the primary target, prioritizing heroes.

Recarga: 10
Custo de mana: 90/95/100/105

Notas: The Shard upgrade significantly increases teamfight potential. You can potentially cast on a nearby creep if a hero is far away and bank on the bounce landing on your target. Essential for late-game teamfights.

Vengeance Illusion (Aghanim's Scepter)

Vengeance Illusion (Aghanim's Scepter)

Passiva

When Vengeful Spirit dies, she creates a powerful illusion that inherits her abilities and can cast spells. The illusion persists until Vengeful Spirit respawns.

Notas: Your Vengeance illusion spawns with its spell cooldowns immediately available. The illusion is considered a 'strong' illusion, meaning it can't be instagibbed by things like hexes or Dagon. You'll take your illusion's place on the map when you respawn, even when using buyback.

Notas do desenvolvedor

Developer Insights

Vengeful Spirit é uma das suportes mais versáteis. Nether Swap não é só posicionamento — é uma habilidade que muda lutas.

Pontos‑chave:

  • Posicione‑se para salvar aliados ou isolar alvos
  • Use Wave of Terror para escoutar e reduzir armadura
  • Vengeance Aura traz grande valor mesmo em desvantagem

VS recompensa posicionamento inteligente e leitura de jogo. Não tema se sacrificar pelo bem do time — é aí que ela brilha!

Estratégia de jogo

Início de jogo

Timeframe: 0-15 minutes Objective: Hostilizar inimigos e garantir itens principais Key: Hostilize com Magic Missile; Use Wave of Terror para escoutar e reduzir armadura; Posicione‑se agressivamente para zonear; Garanta abates com seu carry Items: Arcane Boots (prioridade #1); Magic Wand — sustentação; Observer Wards — visão Tips: Wave of Terror cancela regenerações; Mantenha o Blink em recarga de longe; Zone inimigos para longe do seu carry; Retribution desestimula o foco em você

Meio de jogo

Timeframe: 15-30 minutes Objective: Rotações e impacto em teamfights Key: Busque pickoffs com Magic Missile; Posicione‑se para jogadas de Nether Swap; Use Wave of Terror antes de engajar; Maximize o valor da Vengeance Aura Items: Aether Lens para maior alcance do Swap; Glimmer Cape para posicionamento seguro; Force Staff para mobilidade Tips: Considere Aether Lens para aumentar o alcance; Sua Vengeance Aura amplifica muito o dano; Você é valiosa mesmo em desvantagem graças à aura; Coordene jogadas de Swap com o time

Fim de jogo

Timeframe: 30+ minutes Objective: Iniciação e execução perfeitas Key: Guarde Nether Swap para momentos chave; Isole carries inimigos com Swap; Salve seu carry com Swap; Aproveite jogadas de morte com Aghanim's Items: Aghanim's Scepter para Ilusão da Vingança; Scythe of Vyse para controle adicional; Hurricane Pike para posicionamento Tips: Sua Vengeance Aura é valiosa o jogo todo; Com Aghanim's, sua morte vira ferramenta estratégica; A barreira do Swap salva aliados; Swap funciona através de BKB e invulnerabilidade

Dicas e estratégias

Domínio da faceta Soul Strike

  • Soul Strike permite receber benefícios de itens/feitiços como um herói melee e também aproveitar interações de herói à distância.
  • Itens que aumentam alcance aumentam seu alcance de ataque.
  • Hurricane Pike funciona como em herói à distância; Echo Sabre, como em melee.
  • Seus ataques podem cleavear e não erram em terreno elevado.
  • Itens com diferentes chances de proc em melee rolam a versão melee (ex.: Abyssal Blade).

Uso do Wave of Terror

  • Use Wave of Terror para escoutar áreas perigosas — enorme alcance dá informação de segurança.
  • A redução de armadura funciona no Roshan e no Tormentor — valiosa para controle de objetivos.
  • Cancela consumíveis e quebra Blink de longe.
  • A visão persistente ajuda a deswardar penhascos e checar esconderijos.

Técnicas avançadas de Nether Swap

  • Nether Swap desabilita e troca através de imunidade/BKB e invulnerabilidade — use contra heróis em BKB.
  • Dá para trocar heróis em ciclone e Storm Spirit no Ball Lightning.
  • Contra **Enigma**, guarde o Swap para quebrar Black Hole.
  • A barreira do Swap salva vidas — troque apenas pela barreira quando necessário.

Guia de itens

Starting Items

Standard support starting items. Faerie Fire provides early burst healing for trades. Wards are essential for vision control and safety. Clarities help with mana sustain for ability usage.

Tango
Faerie Fire
Observer Ward
Clarity

Tango, Faerie Fire, Observer Wards, Sentry Wards, Clarity

Core Items

Arcane Boots solve mana issues and provide mana to allies. Aether Lens increases cast range for safer Nether Swap positioning. Glimmer Cape offers invisibility and magic resistance for positioning. Force Staff provides repositioning utility.

Arcane Boots
Aether Lens
Glimmer Cape
Force Staff

Arcane Boots, Aether Lens, Glimmer Cape, Force Staff

Starting Items

Standard support starting items. Faerie Fire provides early burst healing for trades. Wards are essential for vision control and safety. Clarities help with mana sustain for ability usage.

Aghanim's Scepter
Scythe of Vyse
Vladmir's Offering

Tango, Faerie Fire, Observer Wards, Sentry Wards, Clarity

Guia de contra

Boa com

Vengeful Spirit excels when paired with heroes who can capitalize on her disables and damage amplification. Phantom Lancer and Naga Siren benefit immensely from Vengeance Aura's bonus damage on illusions. Magnus creates devastating combos with Reverse Polarity after Vengeful sets up with Nether Swap. Invoker can land perfect Meteor + Deafening Blast combinations on disabled enemies. Enigma benefits from Vengeful's ability to isolate targets for Black Hole. The key is heroes who need enemies to be disabled or benefit from damage amplification - Vengeful Spirit provides both through her stuns and aura.

Fraca contra

Vengeful Spirit struggles against heroes who can neutralize her core strengths or exploit her fragility. Earthshaker and Lion with long-range stuns/silences can prevent her from positioning for Nether Swap. Juggernaut and Lifestealer with magic immunity can ignore her stuns and trade damage favorably. Storm Spirit and Queen of Pain with high mobility can easily dodge her skillshots and escape Nether Swap range. Nyx Assassin and Bounty Hunter can kill her quickly without retaliation. Silencer and Ancient Apparition with Break abilities can disable her crucial Vengeance Aura. The pattern is clear: heroes with long-range disables, magic immunity, high mobility, or burst damage all pose serious threats to Vengeful Spirit's game plan.

Forte contra

Vengeful Spirit dominates heroes who rely on positioning, have no magic immunity, or are vulnerable to armor reduction. Sniper, Crystal Maiden, and Drow Ranger with low mobility are easy prey for Magic Missile and Nether Swap. Tank heroes suffer from Wave of Terror's armor reduction, making them much easier to kill. Most supports and carries without magic immunity can be locked down by her reliable stuns. Enigma and Witch Doctor with valuable channeling ultimates can be interrupted by Magic Missile or have their positioning ruined by Nether Swap. Heroes that rely on positioning like Tinker lose their safety when suddenly swapped into danger. Her ability to isolate targets, provide consistent damage amplification, and disable through positioning makes her a nightmare for these hero types.

Tutoriais em vídeo

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