Nevermore

Shadow Fiend

A catastrophic entity of the Abyss, Shadow Fiend captures the souls of his victims to fuel his devastating Shadowraze attacks and soul-rending Requiem.

At a Glance

Primary AttributeAgility
Primary RoleCarry / Nuker
ComplexityHigh

Core Principles

Every soul taken is a step toward perfection. Every raze landed is proof of supremacy. Master the shadows, and enemies will learn to fear your very presence.

Precision Over Power

Your razes demand exactness, not force. One perfectly placed raze is worth ten wasted ones. Master the distances, master the angles, master the timing.

Souls Are Currency

Each soul is permanent power. Death taxes them heavily. Farm aggressively but preserve wisely. The richest fiend wins, not the bravest.

Position Is Everything

You dance on the edge of safety and destruction. One step forward, triple razes delete heroes. One step back, you live to fight with accumulated power.

The Requiem Equation

Requiem is not just damage—it's geometry, psychology, and timing. Initiation, counter-initiation, death-all value. Master when to begin the symphony.

Tread Dance

Switch treads with purpose: Intelligence for razes, Strength for survival, Agility for last hits.Efficiency separates good SF from god-tier SF.

The Shadow Game

Use shadows against enemies. Cancel razes they expect, use invisibility to hide ultimates, apply directional movement to reduce reactions. Be unpredictable, be terrifying.

Victory through wisdom and strength

Hero Overview

Shadow Fiend is the master of exponential power growth, transforming kills into permanent damage bonuses through Necromastery while unleashing devastating area damage with Shadowraze combos. His Presence of the Dark Lord aura strips enemy armor, making even his basic attacks terrifyingly effective.

SF's gameplay revolves around precise positioning and timing. Ground truth: your success hinges on landing Shadowraze combinations and managing your soul count effectively. The core gameplay loop involves farming souls with Necromastery, then converting that power into devastating Raze combos or game-changing Requiem of Souls initiations. Master the art of juking into perfect Raze angles and understanding when to risk your soul advantage for game-winning plays.

Pros

  • Massive burst damage with triple Raze combos
  • Permanently scaling damage through Necromastery
  • Strong laning presence with armor reduction aura
  • Excellent farming and jungling capability
  • Requiem of Souls provides both damage and control

Cons

  • Extremely positioning-dependent
  • Loses 30% of souls on death, significant power loss
  • Vulnerable to silences and disables
  • Low base health and survivability
  • Requires precise mechanical skill for full effectiveness

Ability Analysis

Necromastery

Necromastery

Passive

Shadow Fiend captures the souls of his enemies, gaining bonus damage for each soul stored.

Notes: The foundation of your power. Farm aggressively to maximize soul count - each soul is 2 permanent damage. Hero kills grant 3 souls instantly. Use razes on jungle camps for quick soul accumulation. Death loses 30% of souls, so play cautiously when at maximum power.

Shadowraze (Close)

Shadowraze (Close)

Active

Shadow Fiend razes the ground in front of him at 200 range, dealing damage to enemy units.

Cooldown: 10
Mana Cost: 75
Damage: 75/150/225/300

Notes: The closest of three razes - crucial for chasing enemies who get too close. Cancel animations if you'll miss to conserve mana. Use alt-move (cl_dota_alt_unit_movetodirection true) for precise positioning when lining up multiple razes.

Shadowraze (Medium)

Shadowraze (Medium)

Active

Shadow Fiend razes the ground in front of him at 450 range, dealing damage to enemy units.

Cooldown: 10
Mana Cost: 75
Damage: 75/150/225/300

Notes: The medium-range raze - your most frequently used nuke. Practice timing to hit moving targets. Combines with the other two razes for devastating damage. Apply directional movement during cast to mask animation and reduce reaction time.

Shadowraze (Far)

Shadowraze (Far)

Active

Shadow Fiend razes the ground in front of him at 700 range, dealing damage to enemy units.

Cooldown: 10
Mana Cost: 75
Damage: 75/150/225/300

Notes: The longest-range raze, perfect for preemptive harassment and securing kills on fleeing enemies. Landing this raze requires precise distance judgment. Use it to check uphill areas or farm from safe distance.

Presence of the Dark Lord

Presence of the Dark Lord

Passive

The presence of Shadow Fiend reduces the armor of nearby enemy units.

Notes: Powerful aura that amplifies all physical damage - both yours and your team's. Note: doesn't affect enemies who can't see you - use this to check if you're visible by observing debuff on enemies.

Requiem of Souls

Requiem of Souls

Active

Releases captured souls to attack nearby enemies, dealing damage and causing them to flee in terror.

Cooldown: 120/110/100
Mana Cost: 150/175/200

Notes: Devastating ultimate that scales with souls. Use it for initiation, counter-initiation, or when death is imminent. Death triggers a free mini-Requiem without cooldown. Cancel cast animation with stop command if needed. Invisibility hides the cast animation completely.

Developer's Notes

Developer Insights

Shadow Fiend is the quintessential midlane carry, defined by precision positioning and explosive damage potential. His Shadowraze trio demands mechanical mastery, while Necromastery transforms every kill into raw power.

Key Insights:

  • Perfect Raze combos can delete heroes from full health
  • Soul management is crucial - preserve them for critical moments
  • Requiem of Souls is both initiation and counter-initiation

SF rewards patience and precision. One perfectly executed triple Raze can win fights that seemed impossible.

Game Strategy

Early Game

Timeframe: 0-15 minutes Objective: Accumulate souls and dominate through raze harassment Key: Farm aggressively with razes to maximize Necromastery; Harass opponent with well-aimed Shadowrazes; Control runes with Bottle to sustain pressure; Use jungle camps for quick soul farming Items: Bottle (Priority #1 for rune control); Power Treads for attribute switching; Magic Wand for burst sustainability Tips: Practice tread switching: Intelligence for razes, Strength for survival, Agility for last hits; Use medium raze to farm medium jungle camps quickly; Don't be afraid to use razes on creeps - souls are more valuable than mana early; Position aggressively but maintain escape routes

Mid Game

Timeframe: 15-30 minutes Objective: Convert accumulated souls into fight-winning power Key: Look for triple raze kill opportunities; Use Requiem for initiation or counter-initiation; Farm efficiently between fights; Control key areas with your presence Items: Blink Dagger for positioning; Kaya and Sange for tankiness; Black King Bar against heavy disables Tips: Death mini-Requiem can turn ganks around - position accordingly; Use Presence aura debuff to track enemy vision; Apply directional movement during raze casts to reduce reaction time; Preserve souls when ahead - don't risk death unnecessarily

Late Game

Timeframe: 30+ minutes Objective: Execute game-changing plays with Requiem and sustained damage Key: Perfect Requiem positioning wins teamfights; Scale souls into devastating physical damage; Use Agh's Scepter for double fear initiation; Provide sustained damage from safe positioning Items: Aghanim's Scepter (Enhanced Requiem); Eye of Skadi (Survivability); Satanic/Lifesteal for sustainability Tips: Invisibility items hide Requiem cast animation completely; Alt-move helps position for multiple razes in quick succession; Use Presence debuff to check if enemies have vision of you; Requiem fears enemies away - use this to set up follow-up razes

Tips & Strategies

Raze Mastery

  • Cancel razes if you know you'll miss - the cast animation is long and mana is precious.
  • Triple raze deals up to 900 magic damage before reduction - enough to delete most heroes mid-game.
  • Use cl_dota_alt_unit_movetodirection true for precise positioning when lining up multiple razes.
  • Apply directional movement during raze casts to mask animation and reduce enemy reaction time.

Soul Management

  • Each soul equals 2 permanent damage - treat them as your most valuable resource.
  • Death loses 30% of souls - play conservatively when at maximum power advantage.
  • Farm jungle camps with razes for quick soul accumulation when lane is pushed.
  • The 'Shadowraze Applies Attack Damage' talent works like instant attacks on each raze target.

Requiem Techniques

  • Use stop command to cancel Requiem cast without cooldown if situation changes.
  • Invisibility items completely hide Requiem cast animation - perfect for surprise initiation.
  • Death triggers free mini-Requiem - position to maximize impact when dying is inevitable.
  • Agh's Scepter adds returning fear lines, making Requiem devastating for both escape and initiation.

Item Guide

Starting Items

Null provides mana and damage for early razes, Faerie Fire for clutch saves or kills.

Null Talisman
Tangos
Faerie Fire

Null Talisman, Tangos, Faerie Fire

Core Items

Tread switching maximizes your three-attribute potential. Bottle sustains aggressive raze usage. Wand provides emergency mana and health.

Power Treads
Magic Wand
Bottle

Power Treads, Magic Wand, Bottle

Situational Items

Blink enables perfect Requiem positioning. K&S for tankiness and mana. BKB against heavy disables. Pike for positioning.

Blink Dagger
Kaya and Sange

Blink Dagger, Kaya and Sange, Hurricane Pike, Black King Bar

Counter Guide

Good With

Shadow Fiend excels with heroes who can capitalize on his armor reduction and setup opportunities. Magnus creates devastating combos - Reverse Polarity groups enemies for perfect double-requiems, while his Empower amplifies SF's already monstrous damage. Earthshaker benefits from SF's armor reduction for increased Echo Slam damage, and his Fissure creates perfect corridors for razes. Enigma forces enemies into tight Black Hole formations where SF's requiem and forced movement create devastating multi-hero wipes. Crystal Maiden provides the mana regeneration SF desperately needs for aggressive raze usage, while her Freezing Field synergizes perfectly with SF's crowd control. Jakiro and Lina add complementary AoE damage that stacks with SF's burst potential. The key is follow-up control and magic amplification - SF's armor reduction makes physical carries more effective, while his AoE setup enables devastating spell combinations.

Bad Against

Shadow Fiend struggles against heroes who can exploit his fragility or neutralize his soul advantage. Pudge hook forces SF into melee range where he's easily overwhelmed, while Rot reduces his already low armor. Sniper harasses SF from extreme range, making raze trades unfavorable and forcing soul disadvantage. Nyx Assassin with Vendetta and Mana Burn eliminates SF's ability to fight while removing his mana pool. Anti-Mage blinks past razes to drain mana, leaving SF powerless to defend his souls. Phantom Assassin with high burst and crit damage can delete SF before he can respond. Viper and his Nethertoxin neutralizes SF's magic resistance and damage output while breaking his passive abilities. Spirit Breaker charges through razes to initiate unavoidable ganks. Winter Wyvern's Cold Embrace makes SF an easy target while negating his damage potential. Heroes who can close distance quickly, drain mana, or evade razes completely shut down SF's effectiveness and force soul loss through kills.

Good Against

Shadow Fiend dominates heroes who rely on positioning, multiple units, or low mobility. Illusion heroes like Phantom Lancer and Naga Siren suffer immensely - well-placed razes wipe illusions efficiently while Requiem reveals the real hero through forced movement. Channeling heroes such as Crystal Maiden (Freezing Field), Witch Doctor (Death Ward), and Enigma (Black Hole) become instantly vulnerable to raze interruption or requiem disruption. Squishy supports without escape abilities like Sniper, Drow Ranger, and Crystal Maiden are erased by single razer combos. Low mobility casters like Jakiro, Lina, and Lion cannot escape SF's triple raze damage once positioned correctly. Heroes dependent on armor like Dragon Knight and Ursa suffer from SF's permanent armor reduction, amplifying all incoming damage. Heroes with predictable movement patterns like Morphling or Anti-Mage during blink cooldowns become perfect raze targets. SF's ability to convert small positioning mistakes into instant kills makes him terrifying against any hero who steps out of position or relies on predictable patterns.

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