The Keen Hunter

Hoodwink

A sharp-shooting squirrel from the Mistwood, Hoodwink combines natural agility with deadly precision to hunt down her enemies.

At a Glance

Primary AttributeAgility
Primary RoleCarry / Nuker / Disabler
ComplexityMedium

Core Principles

In the forest, every shot counts. Master your tools, respect the trees, and become the hunter nature intended.

Trees Are Your Lifeline

Always maintain proximity to trees for Mistwoods Wayfarer. Plan your positioning around tree clusters and create your own when needed.

Precision Over Power

Your strength lies in accurate skill shots and tactical positioning. One well-placed Bushwhack can win a fight more than raw damage.

Control the Space

Use Acorn Shot trees for vision, blocking, and setup. Every tree you place should serve multiple purposes - vision, escape, or disable potential.

Master the Recoil

Sharpshooter is both weapon and escape tool. Use the recoil to escape, reposition, or initiate from unexpected angles.

Resource Management

Balance your skill usage with resource bar regeneration. Don't run out of resources during crucial moments by managing ability frequency.

Adapt and Overcome

Be ready to adjust your playstyle based on enemy tree destruction capabilities. Have backup positioning plans and escape routes always ready.

Victory through wisdom and strength

Hero Overview

Hoodwink is a dynamic ranged agility hero who combines precise skill shots with tactical tree manipulation. Her innate ability Mistwoods Wayfarer provides enhanced survivability near trees, making her exceptionally mobile and difficult to pin down when played correctly.

Her gameplay revolves around strategic Acorn Shot usage for vision, damage, and tree creation, combined with Bushwhack setups using those trees. Sharpshooter serves as both an execution tool and an escape mechanism through its recoil. The complexity lies in managing her resource bar while maximizing tree positioning for innate bonuses and disables.

Pros

  • Excellent mobility with Scurry and Sharpshooter recoil
  • Versatile damage output with Acorn Shot bounces
  • Reliable disable through Bushwhack and tree placement
  • Strong innate survivability near trees
  • Good vision control with tree creation

Cons

  • Highly dependent on tree positioning
  • Resource management can be challenging
  • Vulnerable when away from trees
  • Skill shots require precision and practice
  • Weak against tree-destroying heroes

Ability Analysis

Acorn Shot

Acorn Shot

Target Unit/Ground

Hoodwink launches an acorn at target enemy or location, dealing damage and bouncing to nearby enemies. Can create a tree when targeting ground.

Cooldown: 6/5/4/3
Mana Cost: 50/55/60/65

Notes: Primary damage and utility ability. Use alt-cast for ground targeting without hitting units. Trees created provide vision and collision. Bounces can apply attack modifiers and ignore disarms. Critical for setting up Bushwhack combos and maintaining Mistwoods Wayfarer innate.

Bushwhack

Bushwhack

Target Ground

Hoodwink launches a net in a line that latches the first enemy hit to the nearest tree, stunning and damaging them.

Cooldown: 18/16/14/12
Mana Cost: 100

Notes: Main disable ability. Requires tree proximity for maximum effectiveness. Can connect on fogged enemies but not invisible ones. Be careful with forced movement effects that can free targets. Use Acorn Shot trees to ensure reliable catches.

Scurry

Scurry

Active

Hoodwink scurries away, gaining bonus movement speed and magic resistance. Can be toggled to automatically activate when near trees.

Cooldown: 22/20/18/16
Mana Cost: 80

Notes: Essential mobility and survival tool. Active provides immediate escape or repositioning. Passive auto-cast helps maintain positioning. Works great with Go Nuts facet for increased cast range on items and spells.

Sharpshooter

Sharpshooter

Target Direction

Hoodwink charges a powerful shot that deals massive damage and applies a strong slow to enemies in a line. Provides recoil for repositioning.

Cooldown: 45
Mana Cost: 100/150/200

Notes: Game-changing ultimate for both damage and mobility. Ignore illusions entirely. Can be used to escape from disables or chase down enemies. Nothing can interrupt the charge except death or manual cancel. Fully charges before countdown ends.

Hunter's Boomerang (Aghanim's Shard)

Hunter's Boomerang (Aghanim's Shard)

Target Unit/Ground

Hoodwink throws a boomerang that damages and slows enemies in a line, returning for a second pass.

Cooldown: 20
Mana Cost: 75

Notes: Shard upgrade provides additional AoE damage and control. Can be ground targeted to bypass Linken's Sphere. Provides vision during flight. Great for teamfight contribution and chasing.

Decoy (Aghanim's Scepter)

Decoy (Aghanim's Scepter)

Active

Hoodwink creates an illusion of herself that attacks nearby enemies. Hoodwink becomes temporarily invisible while the decoy is active.

Cooldown: 90
Mana Cost: 150

Notes: Scepter upgrade provides excellent escape and misdirection potential. Illusion attacks and draws aggro. Note that enemies briefly see the transition. Use for juking, farming safely, or teamfight confusion.

Developer's Notes

Developer Insights

Hoodwink is a versatile ranged hero who excels at both damage output and control through her unique toolkit. Acorn Shot provides incredible flexibility with tree placement and bounce mechanics, while Bushwhack offers reliable disable opportunities when positioned near trees.

Key Insights:

  • Always maintain proximity to trees for Mistwoods Wayfarer innate
  • Master Acorn Shot tree placement for vision and positioning
  • Use Sharpshooter recoil for tactical repositioning

Hoodwink rewards creative positioning and mechanical precision. Her ability to control space while dealing significant damage makes her a threat in all stages of the game.

Game Strategy

Early Game

Timeframe: 0-15 minutes Objective: Establish lane dominance and secure farm Key: Use Acorn Shot for harassment and last hitting; Maintain proximity to trees for Mistwoods Wayfarer; Place strategic trees for vision and Bushwhack setups; Harass enemies with consistent Acorn Shot damage Items: Power Treads (Core mobility item); Witch Blade (Early fighting power); Dragon Lance (Range and damage) Tips: Always have an escape tree ready with Acorn Shot; Use alt-cast Acorn Shot to avoid breaking Smoke; Position near trees for innate evasion bonus; Harass with Acorn Shot bounces through creeps

Mid Game

Timeframe: 15-30 minutes Objective: Control teamfights with precise positioning Key: Set up Bushwhack combos with pre-placed trees; Use Sharpshooter for key picks and escapes; Maintain vision control with strategic tree placement; Coordinate with team for effective initiation Items: Hurricane Pike (Positioning tool); Silver Edge (Tactical advantage); Dragon Lance to Hurricane Pike progression Tips: Master the Bushwhack + Acorn Shot tree combo; Use Sharpshooter recoil to escape dangerous situations; Place trees for vision before objectives; Coordinate ganks with pre-positioned trees

Late Game

Timeframe: 30+ minutes Objective: Maximize damage output and teamfight impact Key: Use Aghanim's Scepter Decoy for misdirection; Execute precise Sharpshooter shots on key targets; Maintain vision control around objectives; Position to maximize Acorn Shot bounce damage Items: Butterfly (Evasion and damage); Daedalus (Critical damage); Aghanim's Scepter (Decoy utility) Tips: Use Decoy for juking and farming safely; Save Sharpshooter for critical moments; Maintain tree placement for consistent control; Position to avoid tree-destroying enemies

Tips & Strategies

Acorn Shot Mastery

  • Use alt-cast for ground targeting to plant strategic trees without breaking Smoke of Deceit
  • Acorn Shot trees give 200 ground vision and provide collision for blocking spells
  • Bounces can proc attack modifiers and ignore disarms, making them great for sustained damage
  • Initial cast range increases with both attack range and cast range bonuses

Bushwhack Combos

  • Pre-place Acorn Shot trees for guaranteed Bushwhack stuns
  • Bushwhack provides flying vision even if it doesn't latch to a target
  • Be careful with allies applying forced movement to Bushwhacked targets - it will free them
  • Can connect on fogged enemies but not invisible ones

Sharpshooter Techniques

  • Use recoil to move up and down cliffs for escapes even while rooted or leashed
  • Sharpshooter ignores illusions completely and passes through them
  • Nothing can interrupt the charge except death or manual cancel
  • Fully charges before the countdown reaches zero - listen for the 'notching' sound cue

Item Guide

Starting Items

Early damage and stats for effective laning and harassment with Acorn Shot.

Slippers of Agility
Tangos
Circlet

Slippers of Agility, Tango, Circlet

Core Items

Essential damage and mobility. Treads for stats switching, Dragon for range, Witch Blade for early fighting power.

Power Treads
Dragon Lance
Witch Blade

Power Treads, Dragon Lance, Witch Blade

Situational Items

Adapt to game needs. Pike for positioning, Silver Edge for break, Manta for dispels, Bloodthorn for lockdown.

Hurricane Pike
Silver Edge

Hurricane Pike, Silver Edge, Manta Style, Bloodthorn

Counter Guide

Good With

Hoodwink excels with heroes who can capitalize on her disables and positioning control. Earthshaker benefits from Hoodwink's ability to group enemies for perfect Echo Slams, while Magnus can follow up Hoodwink's Bushwhack with devastating Reverse Polarity combos. Enigma provides excellent follow-up to Hoodwink's setup, with Black Hole catching enemies stunned by Bushwhack. Witch Doctor and Crystal Maiden can safely channel their ultimates when Hoodwink disables key targets. Heroes who need time to set up or position benefit greatly from Hoodwink's control capabilities, making her an ideal partner for spellcasters and positioning-reliant carries.

Bad Against

Hoodwink struggles against heroes who can destroy her primary resource - trees. Timbersaw completely neutralizes her game plan by constantly destroying trees, removing her innate bonus and Bushwhack potential. Batrider can remove trees with Firefly and Lasso targets away from any tree cover. Axe can cut down her created trees instantly with Battle Hunger or by having allies carry Quelling Blade. Earthshaker and Phoenix can destroy trees with their abilities, denying Hoodwink her positioning. Heroes with strong magic damage who can burst through her magic resistance like Lina and Zeus also pose significant threats. Mobile heroes who can avoid her skill shots like Storm Spirit and Void Spirit make it difficult for Hoodwink to land crucial abilities.

Good Against

Hoodwink dominates immobile heroes and those reliant on positioning. Sniper, Drow Ranger, and Crystal Maiden are easy prey for Bushwhack combos as they lack reliable escape mechanisms. Channeling heroes like Witch Doctor (Death Ward), Enigma (Black Hole), and Shadow Shaman (Shackles) become vulnerable to disruption when Hoodwink forces positioning changes. Squishy supports without mobility get quickly picked off by Acorn Shot harass followed by Bushwhack. Heroes dependent on trees like Nature's Prophet find their own tools turned against them. Low mobility carries who need to stand still for effectiveness, such as Medusa and Luna, struggle against Hoodwink's ability to reposition with Sharpshooter while dealing consistent damage.

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